one of the problems with video games – and games journalism

i think a lot of people would associate wolfenstein to synonymous with the genre fps, but you’re saying there’s gonna be more story-driven moments. and i was reading early on you were talking about it is very important to you to create the story of b.j. blazkowicz as something people can relate to, right? so what can we expect out of the story, some big setpiece-moments?

– daniel kayser from gametrailers in conversation with jens matthies, creative director for wolfenstein: the new order.

you can see the video here. the quote starts at 1:15.

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1 comment
  1. Gris said:

    I’m curious: what’s your specific criticism of it? The lack of forward thinking? The reliance on–and implicit acceptance of–common tropes?

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